A Roguelike Platformer Game
A Roguelike Platformer Game
3D Graphics game engine written in C++ with OpenGL
C++ game engine for building modern 2D games
Online multiplayer vehicular combat game inspired by Twisted Metal. Implemented an entirely new vehicle physics system with framerate independent physics.
3D game prototype made in OpenGL and Java inspired by 90's FPS games.
2D platformer game made with MonoGame framework
NwHacks 2020 - won Google's Best Use of Google Cloud prize. A social networking app which uses facial recognition instead of a username or handle. Find out the names, interests, and pronouns of people you meet by simply scanning their face!
Demonstration of a graphics rendering technique called Raycasting. Similar to John Carmack's raycasting in Wolfenstein 3D.
Tilemap Editor. Easily create tilemaps/levels for platformers, top-down shooters, etc.
Unfinished roguelike game that uses Perlin noise to procedurally generate the world. Inspired by Dwarf Fortress and Cataclysm: DDA.
OpenGL 3D graphics engine written in Java