About

Hi, my name is Kevin Chin, and I’m a software developer at Unity where I work on Scene Tooling. In the past, I’ve made computer games, plumbed graphics pipelines, created numerous softwares and libraries, and TA’ed computer graphics students at the University of British Columbia. I love enabling artists to be creative, and I’m passionate about game engine architecture.

Prior to Unity, I made Starship Troopers: Extermination at Offworld Industries.